Read/Write from/to an Ini File
Read
💡The value is always stored as a string. Unreal converts it automatically (e.g. vector -> X=0.0 Y=0.0 Z=0.0). |
Write |
Default Unreal Engine ini - Read You can use theses version of functions with enum as file to read from default engine's ini (reads on default ini if user's one doesn't exists). |
Default Unreal Engine ini - Write You can use theses version of functions with enum as file to write to default engine's ini (write on user's ini or create one if doesn't exists). |
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