Read/Write from/to an Ini File
Read
💡The value is always stored as a string. Unreal converts it automatically (e.g. vector -> X=0.0 Y=0.0 Z=0.0). |
Write |
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Read
💡The value is always stored as a string. Unreal converts it automatically (e.g. vector -> X=0.0 Y=0.0 Z=0.0). |
Write |