Set View Mode
Call Set display mode to change the current display mode :
- Wireframe : Wireframe with brushes.
- CSG Wireframe : Wireframe with BSP.
- Unlit : Unlit.
- Lit : Lit.
- Detail Lighting : Lit with lighting details.
- Lighting Only : Lit without materials.
- Light Complexity : Colored according to light count.
- Shader Complexity : Colored according to shader complexity.
- Lightmap Density : Colored according to world-space LightMap texture density.
- Lit Lightmap Density : Colored according to light count - showing lightmap texel density on texture mapped objects.
- Reflections : Reflections.
- Buffer Visualization : Buffer Visualization.
- Stationary Light Overlap : Colored according to stationary light overlap.
- Player Collision : Player Collision.
- Visibility Collision : Visibility Collision.
- Mesh LOD Coloration : Colored according to the current LOD index.
- Quad Overdraw : Colored according to the quad coverage.
- Primitive Distance : Visualize the accuracy of the primitive distance computed for texture streaming.
- Mesh UV Density : Visualize the accuracy of the mesh UV densities computed for texture streaming.
- Shader Complexity & Quads : Colored according to shader complexity, including quad overdraw.
- Hierarchical LOD Coloration : Colored according to the current HLOD index.
- Group LOD Coloration : Group item for LOD and HLOD coloration
- Material Texture Scales : Visualize the accuracy of the material texture scales used for texture streaming.
- Required Texture Resolution : Visualize the accuracy of the material texture scales used for texture streaming.
- Path Tracing : Run path tracing pipeline.
- Ray Tracing Debug : Run ray tracing debug pipeline.
- Nanite Visualization : Visualize various aspects of Nanite.
- Virtual Texture Pending Mips : Compare the required texture resolution to the actual resolution.
- Lumen Visualization : Visualize Lumen debug views.
- Virtual Shadow Map Visualization : Visualize virtual shadow map.
- GPU Skin Cache Visualization : Visualize Skin Cache.
- Substrate Visualization : Visualize Substrate debug views.
- Groom Visualization : Visualize Groom debug views.
- Unknown : Useless, used when mode is unknown.

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