Read/Write from/to an Ini File
Read
- File Name: The name of the file (e.g. MyAwesomeIniFile.ini). ⚠️You must write the file extension.
- Section Name: The section name in [square brackets].
- Setting Name: The setting's name.
- Setting Value: The value associated with the setting.
- Optional Path (Advanced Display): If empty default path (ProjectDir/Config) is used, otherwise entered path will be used.
💡The value is always stored as a string. Unreal converts it automatically (e.g. vector -> X=0.0 Y=0.0 Z=0.0).
Write
Default Unreal Engine ini - Read
You can use theses version of functions with enum as file to read from default engine's ini (reads on default ini if user's one doesn't exists).
Default Unreal Engine ini - Write
You can use theses version of functions with enum as file to write to default engine's ini (write on user's ini or create one if doesn't exists).
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